pub struct PresenceGroup<K> { /* private fields */ }Expand description
Keyed enter/exit coordination. Allocates only on membership changes, never on sampling.
Call finish_exit after a child’s Frame::is_mounted becomes false.
Implementations§
Source§impl<K: Clone + PartialEq> PresenceGroup<K>
impl<K: Clone + PartialEq> PresenceGroup<K>
Sourcepub fn new(mode: PresenceMode) -> Self
pub fn new(mode: PresenceMode) -> Self
Creates an empty group with explicit overlap/wait behavior.
Sourcepub fn update(
&mut self,
keys: impl IntoIterator<Item = K>,
) -> Result<(), AnimationError>
pub fn update( &mut self, keys: impl IntoIterator<Item = K>, ) -> Result<(), AnimationError>
Reconciles desired keys, rejecting duplicate keys without changing the group. Reintroducing an exiting key cancels its removal and preserves its identity.
Sourcepub fn children(&self) -> &[PresenceChild<K>]
pub fn children(&self) -> &[PresenceChild<K>]
Mounted children, including exits; keys retain their original mount order.
Sourcepub fn finish_exit(&mut self, key: &K) -> bool
pub fn finish_exit(&mut self, key: &K) -> bool
Unmounts an absent key after its exit. Returns false for unknown or present keys. The last exit in wait mode mounts the currently requested pending keys.
Trait Implementations§
Auto Trait Implementations§
impl<K> Freeze for PresenceGroup<K>
impl<K> RefUnwindSafe for PresenceGroup<K>
impl<K> Send for PresenceGroup<K>
impl<K> Sync for PresenceGroup<K>
impl<K> Unpin for PresenceGroup<K>
impl<K> UnsafeUnpin for PresenceGroup<K>
impl<K> UnwindSafe for PresenceGroup<K>
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Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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Cast a collection of colors into a collection of color components.
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