pub struct Frame { /* private fields */ }Expand description
A read-only presentation snapshot. It owns no tasks or GPUI resources.
Implementations§
Source§impl Frame
impl Frame
Sourcepub fn at(target: Target) -> Self
pub fn at(target: Target) -> Self
Creates a static presentation, useful for scroll, drag, and custom value bindings.
Sourcepub fn just_completed(self) -> bool
pub fn just_completed(self) -> bool
Completion edge. Read once per view render to dispatch an owner-level event.
Sourcepub fn target(self) -> Target
pub fn target(self) -> Target
Current presentation values, rather than the declaration’s destination.
Sourcepub fn velocity(self) -> [f64; 3]
pub fn velocity(self) -> [f64; 3]
Current x, y, and opacity velocities per second, before drawing clamps.
Sourcepub fn layout_velocity(self) -> [Option<f64>; 3]
pub fn layout_velocity(self) -> [Option<f64>; 3]
Width, height, and radius velocities in logical pixels per second.
Undeclared channels return None; velocities are before drawing clamps.
Sourcepub fn is_animating(self) -> bool
pub fn is_animating(self) -> bool
Whether another animation frame is needed.
Sourcepub fn is_mounted(self) -> bool
pub fn is_mounted(self) -> bool
Whether the element must remain in the rendered tree, including its exit.
Sourcepub fn is_present(self) -> bool
pub fn is_present(self) -> bool
Whether the model requests presence. Disable exit-time input using this.
Source§impl Frame
impl Frame
Sourcepub fn apply<E: Styled>(self, element: E) -> E
pub fn apply<E: Styled>(self, element: E) -> E
Applies opacity, relative left/top insets, and declared width, height, and radius to a styled element. Sizes cause real layout reflow; these are not GPU transforms or layout projection. Undeclared layout properties preserve the element’s style. Radius does not enable overflow clipping. This replaces the div’s position mode and left/top values. Use a wrapper if the div itself needs absolute positioning. Normal layout space remains reserved until exit completes; siblings do not move with these offsets.
Sourcepub fn render<E: IntoElement>(self, build: impl FnOnce(Self) -> E) -> AnyElement
pub fn render<E: IntoElement>(self, build: impl FnOnce(Self) -> E) -> AnyElement
Builds an element only while mounted, retaining it throughout exit.
Continue declaring this every render even when present(false).
This does not disable handlers or transfer focus during exit: the owner
must guard input using is_present() and restore focus before removal.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Frame
impl RefUnwindSafe for Frame
impl Send for Frame
impl Sync for Frame
impl Unpin for Frame
impl UnsafeUnpin for Frame
impl UnwindSafe for Frame
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