pub struct ScrollFade { /* private fields */ }Expand description
A region whose content fades towards the edges it is scrolled past.
Implementations§
Source§impl ScrollFade
impl ScrollFade
Sourcepub fn new(ident: impl Into<Ident>) -> Self
pub fn new(ident: impl Into<Ident>) -> Self
A region that fades at no edge until the caller says which ones hide something.
pub fn edges(self, edges: FadeEdges) -> Self
pub fn top(self, fade: bool) -> Self
pub fn bottom(self, fade: bool) -> Self
pub fn left(self, fade: bool) -> Self
pub fn right(self, fade: bool) -> Self
Sourcepub fn band(self, band: f32) -> Self
pub fn band(self, band: f32) -> Self
How far the ramp reaches inside each active edge, in pixels, when
effect.edgeFadeBand is not what this region wants.
Sourcepub fn fit_height(self) -> Self
pub fn fit_height(self) -> Self
Makes the region as tall as its content rather than as tall as the
space around it, which is what a caller who already bounded the scroll
area inside wants. This follows
ScrollArea::fit_height: a
region that fills a height nobody offered has nowhere to draw, and
takes its content with it.
pub fn child(self, child: impl IntoElement) -> Self
Trait Implementations§
Source§impl Debug for ScrollFade
impl Debug for ScrollFade
Source§impl IntoElement for ScrollFade
impl IntoElement for ScrollFade
Source§type Element = ViewElement<ScrollFade>
type Element = ViewElement<ScrollFade>
The specific type of element into which the implementing type is converted.
Useful for converting other types into elements automatically, like Strings
Source§fn into_element(self) -> Self::Element
fn into_element(self) -> Self::Element
Convert self into a type that implements
Element.Source§fn into_any_element(self) -> AnyElement
fn into_any_element(self) -> AnyElement
Convert self into a dynamically-typed
AnyElement.Source§impl RenderOnce for ScrollFade
impl RenderOnce for ScrollFade
Source§fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement
fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement
Render this component into an element tree. Note that this method
takes ownership of self, as compared to
Render::render() method
which takes a mutable reference.Auto Trait Implementations§
impl !RefUnwindSafe for ScrollFade
impl !Send for ScrollFade
impl !Sync for ScrollFade
impl !UnwindSafe for ScrollFade
impl Freeze for ScrollFade
impl Unpin for ScrollFade
impl UnsafeUnpin for ScrollFade
Blanket Implementations§
Source§impl<E> AnimationExt for Ewhere
E: IntoElement + 'static,
impl<E> AnimationExt for Ewhere
E: IntoElement + 'static,
Source§fn with_animation(
self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
fn with_animation(
self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
Render this component or element with an animation
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<E> Flipping for Ewhere
E: IntoElement,
impl<E> Flipping for Ewhere
E: IntoElement,
Source§impl<T> FluentBuilder for Twhere
T: IntoElement,
impl<T> FluentBuilder for Twhere
T: IntoElement,
Source§fn map<U>(self, f: impl FnOnce(Self) -> U) -> Uwhere
Self: Sized,
fn map<U>(self, f: impl FnOnce(Self) -> U) -> Uwhere
Self: Sized,
Imperatively modify self with the given closure.
Source§fn when(self, condition: bool, then: impl FnOnce(Self) -> Self) -> Selfwhere
Self: Sized,
fn when(self, condition: bool, then: impl FnOnce(Self) -> Self) -> Selfwhere
Self: Sized,
Conditionally modify self with the given closure.
Source§fn when_else(
self,
condition: bool,
then: impl FnOnce(Self) -> Self,
else_fn: impl FnOnce(Self) -> Self,
) -> Selfwhere
Self: Sized,
fn when_else(
self,
condition: bool,
then: impl FnOnce(Self) -> Self,
else_fn: impl FnOnce(Self) -> Self,
) -> Selfwhere
Self: Sized,
Conditionally modify self with the given closure.
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more