pub struct Overlay { /* private fields */ }Expand description
A floating surface.
The caller owns whether the overlay exists at all; this type owns only where it paints, what sits behind it, and how a dismissal is reported.
Implementations§
Source§impl Overlay
impl Overlay
pub fn new(ident: impl Into<Ident>) -> Self
Sourcepub fn modal(ident: impl Into<Ident>) -> Self
pub fn modal(ident: impl Into<Ident>) -> Self
A dialog: centered, on the modal layer, behind a scrim.
Sourcepub fn edge(ident: impl Into<Ident>, edge: Edge) -> Self
pub fn edge(ident: impl Into<Ident>, edge: Edge) -> Self
A drawer: pinned to one side of the window, on the modal layer, behind a scrim.
pub fn layer(self, layer: Layer) -> Self
pub fn placement(self, placement: Placement) -> Self
pub fn child(self, content: impl IntoElement) -> Self
Sourcepub fn on_dismiss(
self,
handler: impl Fn(&mut Window, &mut App) + 'static,
) -> Self
pub fn on_dismiss( self, handler: impl Fn(&mut Window, &mut App) + 'static, ) -> Self
Reports a click on the scrim. Escape is the caller’s to bind, because only the caller knows which action closing should dispatch.
Trait Implementations§
Source§impl IntoElement for Overlay
impl IntoElement for Overlay
Source§type Element = ViewElement<Overlay>
type Element = ViewElement<Overlay>
The specific type of element into which the implementing type is converted.
Useful for converting other types into elements automatically, like Strings
Source§fn into_element(self) -> Self::Element
fn into_element(self) -> Self::Element
Convert self into a type that implements
Element.Source§fn into_any_element(self) -> AnyElement
fn into_any_element(self) -> AnyElement
Convert self into a dynamically-typed
AnyElement.Source§impl RenderOnce for Overlay
impl RenderOnce for Overlay
Source§fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement
Render this component into an element tree. Note that this method
takes ownership of self, as compared to
Render::render() method
which takes a mutable reference.Auto Trait Implementations§
impl !RefUnwindSafe for Overlay
impl !Send for Overlay
impl !Sync for Overlay
impl !UnwindSafe for Overlay
impl Freeze for Overlay
impl Unpin for Overlay
impl UnsafeUnpin for Overlay
Blanket Implementations§
Source§impl<E> AnimationExt for Ewhere
E: IntoElement + 'static,
impl<E> AnimationExt for Ewhere
E: IntoElement + 'static,
Source§fn with_animation(
self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
fn with_animation(
self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
Render this component or element with an animation
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<E> Flipping for Ewhere
E: IntoElement,
impl<E> Flipping for Ewhere
E: IntoElement,
Source§impl<T> FluentBuilder for Twhere
T: IntoElement,
impl<T> FluentBuilder for Twhere
T: IntoElement,
Source§fn map<U>(self, f: impl FnOnce(Self) -> U) -> Uwhere
Self: Sized,
fn map<U>(self, f: impl FnOnce(Self) -> U) -> Uwhere
Self: Sized,
Imperatively modify self with the given closure.
Source§fn when(self, condition: bool, then: impl FnOnce(Self) -> Self) -> Selfwhere
Self: Sized,
fn when(self, condition: bool, then: impl FnOnce(Self) -> Self) -> Selfwhere
Self: Sized,
Conditionally modify self with the given closure.
Source§fn when_else(
self,
condition: bool,
then: impl FnOnce(Self) -> Self,
else_fn: impl FnOnce(Self) -> Self,
) -> Selfwhere
Self: Sized,
fn when_else(
self,
condition: bool,
then: impl FnOnce(Self) -> Self,
else_fn: impl FnOnce(Self) -> Self,
) -> Selfwhere
Self: Sized,
Conditionally modify self with the given closure.
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more