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Transition

Struct Transition 

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pub struct Transition<T: Interpolate> { /* private fields */ }
Expand description

A value that animates toward whatever it is last told to be.

Retargeting starts from the value currently on screen rather than from the previous target, so an interrupted transition does not jump backward.

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impl<T: Interpolate> Transition<T>

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pub fn new(value: T, spec: MotionSpec) -> Self

Starts settled at value, so a first render does not animate in.

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pub fn spec(self, spec: MotionSpec) -> Self

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pub fn target(&self) -> T

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pub fn value(&self) -> T

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pub fn is_animating(&self) -> bool

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pub fn set(&mut self, target: T)
where T: PartialEq,

Aims at a new target. Setting the current target again is a no-op, so a render that re-declares the same value does not restart the animation.

A retarget hands the motion on rather than restarting it: the speed the value already had is measured, converted into the new distance, and released into the new motion. Without that, a target changed mid-flight stalls the value for the first few frames of the new run.

The speed keeps its direction, so reversing a target throws the value on the way it was already going before it comes back. Turning it round on the spot would be the stall this exists to remove, wearing a different shape.

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pub fn release(&mut self, target: T, velocity: f32)

Aims at a new target with a speed the value did not get from an animation, which is what a value let go of by the hand has.

This is inertia. The gesture reports its speed — see VelocityTracker — and the spring is released with it rather than from a standstill, so a flicked thing carries on and settles instead of stopping dead the instant the finger leaves it. It is the same handover a retarget performs, with the speed coming from outside instead of from the motion being interrupted.

velocity is in value units a second and positive toward target. A release always restarts the motion, including at the current target: a value thrown at where it already is has somewhere to go and come back from.

Only a sprung specification can carry it. A curve has no momentum, so a released curve is an ordinary Transition::set.

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pub fn snap(&mut self, target: T)

Jumps to target without animating, for state changes the user did not cause, such as a theme switch.

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pub fn advance(&mut self, delta: Duration)

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pub fn animate(&mut self, window: &mut Window, cx: &mut App) -> T

Advances by the time since the previous frame and schedules the next one while the transition is still running.

Honors reduced motion by finishing immediately, so a caller gets the final value without any intermediate frames.

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impl<T: Clone + Interpolate> Clone for Transition<T>

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fn clone(&self) -> Transition<T>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Copy + Interpolate> Copy for Transition<T>

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impl<T: Debug + Interpolate> Debug for Transition<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: PartialEq + Interpolate> PartialEq for Transition<T>

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fn eq(&self, other: &Transition<T>) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl<T: PartialEq + Interpolate> StructuralPartialEq for Transition<T>

Auto Trait Implementations§

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impl<T> Freeze for Transition<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Transition<T>
where T: RefUnwindSafe,

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impl<T> Send for Transition<T>
where T: Send,

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impl<T> Sync for Transition<T>
where T: Sync,

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impl<T> Unpin for Transition<T>
where T: Unpin,

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impl<T> UnsafeUnpin for Transition<T>
where T: UnsafeUnpin,

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impl<T> UnwindSafe for Transition<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more