pub struct SidebarNavItem { /* private fields */ }Expand description
One application-owned recursive sidebar item.
IDs must be stable and globally unique inside a sidebar snapshot. Labels
may be duplicated because every interaction is routed by id.
Implementations§
Sourcepub fn new(id: impl Into<SharedString>, label: impl Into<SharedString>) -> Self
pub fn new(id: impl Into<SharedString>, label: impl Into<SharedString>) -> Self
Create an enabled item with stable application identity.
Sourcepub fn badge(self, badge: impl Into<SharedString>) -> Self
pub fn badge(self, badge: impl Into<SharedString>) -> Self
Set compact trailing badge text.
Sourcepub fn disabled(self, disabled: bool) -> Self
pub fn disabled(self, disabled: bool) -> Self
Set whether every activation path is unavailable.
Sourcepub fn children<I>(self, children: I) -> Selfwhere
I: IntoIterator<Item = SidebarNavItem>,
pub fn children<I>(self, children: I) -> Selfwhere
I: IntoIterator<Item = SidebarNavItem>,
Replace the recursive child snapshot.
Sourcepub fn id(&self) -> &SharedString
pub fn id(&self) -> &SharedString
Return the stable application identity.
Sourcepub fn label(&self) -> &SharedString
pub fn label(&self) -> &SharedString
Return the visible label.
Sourcepub fn icon_path(&self) -> Option<&SharedString>
pub fn icon_path(&self) -> Option<&SharedString>
Return the optional leading icon.
Sourcepub fn badge_text(&self) -> Option<&SharedString>
pub fn badge_text(&self) -> Option<&SharedString>
Return optional trailing badge text.
Sourcepub fn is_disabled(&self) -> bool
pub fn is_disabled(&self) -> bool
Return whether every activation path is unavailable.
Sourcepub fn child_items(&self) -> &[SidebarNavItem]
pub fn child_items(&self) -> &[SidebarNavItem]
Return the recursive child snapshot.
Trait Implementations§
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