Struct Buffer

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pub struct Buffer { /* private fields */ }
Expand description

A Buffer representation.

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impl Buffer

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pub fn resource(&self) -> <Context as HasContext>::Buffer

Gets the BufferResource.

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pub fn from_data<T>(context: &Context, data: &[T]) -> Self

Creates a new Buffer from a slice.

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pub fn allocate(context: &Context, n_bytes: usize) -> Self

Allocates a new Buffer with n_bytes.

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pub fn size(&self) -> usize

Gets the size in bytes.

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pub fn set_data<T>(&mut self, data: &[T])

Sets the data on the GPU side.

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pub fn data<T>(&self) -> Vec<T>

Gets the data on the GPU side.

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pub fn reallocate(&mut self, size: usize)

Reallocates the memory with size.

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impl Drop for Buffer

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fn drop(&mut self)

Executes the destructor for this type. Read more

Auto Trait Implementations§

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impl Freeze for Buffer

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impl RefUnwindSafe for Buffer

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impl !Send for Buffer

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impl !Sync for Buffer

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impl Unpin for Buffer

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impl UnwindSafe for Buffer

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.