[−][src]Struct gpu::Buffer
A Buffer
representation.
Implementations
impl Buffer
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pub fn resource(&self) -> <Context as HasContext>::Buffer
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Gets the BufferResource
.
pub fn from_data<T>(context: &Context, data: &[T]) -> Self
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Creates a new Buffer
from a slice.
pub fn allocate(context: &Context, n_bytes: usize) -> Self
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Allocates a new Buffer
with n_bytes
.
pub fn size(&self) -> usize
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Gets the size in bytes.
pub fn set_data<T>(&mut self, data: &[T])
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Sets the data on the GPU side.
pub fn data<T>(&self) -> Vec<T>
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Gets the data on the GPU side.
pub fn reallocate(&mut self, size: usize)
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Reallocates the memory with size
.
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Buffer
impl !Send for Buffer
impl !Sync for Buffer
impl Unpin for Buffer
impl UnwindSafe for Buffer
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,