[][src]Struct gpu::Buffer

pub struct Buffer { /* fields omitted */ }

A Buffer representation.

Implementations

impl Buffer[src]

pub fn resource(&self) -> <Context as HasContext>::Buffer[src]

Gets the BufferResource.

pub fn from_data<T>(context: &Context, data: &[T]) -> Self[src]

Creates a new Buffer from a slice.

pub fn allocate(context: &Context, n_bytes: usize) -> Self[src]

Allocates a new Buffer with n_bytes.

pub fn size(&self) -> usize[src]

Gets the size in bytes.

pub fn set_data<T>(&mut self, data: &[T])[src]

Sets the data on the GPU side.

pub fn data<T>(&self) -> Vec<T>[src]

Gets the data on the GPU side.

pub fn reallocate(&mut self, size: usize)[src]

Reallocates the memory with size.

Trait Implementations

impl Drop for Buffer[src]

Auto Trait Implementations

impl !RefUnwindSafe for Buffer

impl !Send for Buffer

impl !Sync for Buffer

impl Unpin for Buffer

impl UnwindSafe for Buffer

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.