Texture

Struct Texture 

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pub struct Texture { /* private fields */ }
Expand description

A Texture representation.

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impl Texture

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pub fn new(context: &Context, format: TextureFormat, typ: u32) -> Self

Creates a new Texture with the specified TextureFormat and the internal OpenGL typ.

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pub fn typ(&self) -> u32

Gets the internal OpenGL type.

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pub fn format(&self) -> &TextureFormat

Gets the TextureFormat.

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pub fn resource(&self) -> <Context as HasContext>::Texture

Gets TextureResource.

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impl AsMut<Texture> for Texture2D

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fn as_mut(&mut self) -> &mut Texture

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<Texture> for Texture3D

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fn as_mut(&mut self) -> &mut Texture

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsRef<Texture> for Texture2D

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fn as_ref(&self) -> &Texture

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Texture> for Texture3D

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fn as_ref(&self) -> &Texture

Converts this type into a shared reference of the (usually inferred) input type.
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impl Borrow<Texture> for Texture2D

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fn borrow(&self) -> &Texture

Immutably borrows from an owned value. Read more
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impl Borrow<Texture> for Texture3D

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fn borrow(&self) -> &Texture

Immutably borrows from an owned value. Read more
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impl BorrowMut<Texture> for Texture2D

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fn borrow_mut(&mut self) -> &mut Texture

Mutably borrows from an owned value. Read more
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impl BorrowMut<Texture> for Texture3D

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fn borrow_mut(&mut self) -> &mut Texture

Mutably borrows from an owned value. Read more
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impl Drop for Texture

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fn drop(&mut self)

Executes the destructor for this type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.