pub struct ManifoldValidation {
pub is_manifold: bool,
pub is_printable: bool,
pub edge_count: usize,
pub boundary_edge_count: usize,
pub non_manifold_edge_count: usize,
pub isolated_vertex_count: usize,
pub component_count: usize,
pub self_intersection_count: Option<usize>,
pub messages: Vec<String>,
}Expand description
Result of mesh manifold validation
Fields§
§is_manifold: boolIs the mesh manifold (watertight)?
is_printable: boolIs the mesh suitable for 3D printing?
edge_count: usizeTotal number of edges
boundary_edge_count: usizeNumber of boundary edges (edges with only one adjacent triangle)
non_manifold_edge_count: usizeNumber of non-manifold edges (edges with >2 adjacent triangles)
isolated_vertex_count: usizeNumber of isolated vertices
component_count: usizeNumber of connected components
self_intersection_count: Option<usize>Self-intersection count (if checked)
messages: Vec<String>Validation messages
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Trait Implementations§
Source§impl Clone for ManifoldValidation
impl Clone for ManifoldValidation
Source§fn clone(&self) -> ManifoldValidation
fn clone(&self) -> ManifoldValidation
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ManifoldValidation
impl Debug for ManifoldValidation
Auto Trait Implementations§
impl Freeze for ManifoldValidation
impl RefUnwindSafe for ManifoldValidation
impl Send for ManifoldValidation
impl Sync for ManifoldValidation
impl Unpin for ManifoldValidation
impl UnwindSafe for ManifoldValidation
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