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D3D12Resource

Struct D3D12Resource 

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pub struct D3D12Resource { /* private fields */ }
Expand description

ID3D12Resource* keyed-mutex / shared-handle resource (Texture2D dimension).

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impl D3D12Resource

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pub unsafe fn try_from_raw( resource: *mut c_void, luid: Option<(i32, u32)>, row_pitch: u32, keep_alive: Option<KeepAlive>, ) -> Result<Self, InvalidHandleError>

Wrap a raw Texture2D-dimension ID3D12Resource*. Borrowing: the handle is stored non-owningly, this type has no Drop, and every obligation below extends to each Clone.

§Safety
  • resource must point to a live ID3D12Resource of D3D12_RESOURCE_DIMENSION_TEXTURE2D. It is stored verbatim and the importer calls COM methods through the vtable at that address. Null is rejected as InvalidHandleError::NullPointer and is not a caller obligation.
  • Refcount: no AddRef is taken and there is no Drop that would Release. The caller’s reference must outlive this value and every Clone of it; pass a keep_alive anchor to discharge that, or carry it directly when None.
  • Cross-thread: unlike D3D11 this needs no opt-in — D3D12 objects are free-threaded by specification, which is what makes the unsafe impl Send + Sync below sound. The caller is still responsible for the usual D3D12 rules the importer cannot see: the resource must be in a state compatible with what the importer will transition from, and must not be evicted.
  • luid, when Some, must be the LUID of the adapter the resource lives on; importers use it to refuse cross-adapter opens.
  • row_pitch must be the resource’s footprint row pitch in bytes, or 0 when unknown.
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pub fn resource(&self) -> *mut c_void

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pub fn luid(&self) -> Option<(i32, u32)>

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pub fn row_pitch(&self) -> u32

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pub fn keep_alive(&self) -> Option<&KeepAlive>

Trait Implementations§

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impl Clone for D3D12Resource

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for D3D12Resource

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Send for D3D12Resource

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impl Sync for D3D12Resource

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> MaybeSend for T
where T: Send + ?Sized,

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impl<T> MaybeSendSync for T
where T: Send + Sync + ?Sized,

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,