Struct gpu_allocator::SubAllocation [−][src]
pub struct SubAllocation { /* fields omitted */ }Implementations
impl SubAllocation[src]
impl SubAllocation[src]pub unsafe fn memory(&self) -> DeviceMemory[src]
pub unsafe fn memory(&self) -> DeviceMemory[src]Returns the vk::DeviceMemory object that is backing this allocation.
This memory object can be shared with multiple other allocations and shouldn’t be free’d (or allocated from)
without this library, because that will lead to undefined behavior.
Safety
The result of this function can safely be used to pass into bind_buffer_memory (vkBindBufferMemory),
bind_texture_memory (vkBindTextureMemory) etc. It’s exposed for this reason. Keep in mind to also
pass Self::offset() along to those.
pub fn offset(&self) -> u64[src]
pub fn offset(&self) -> u64[src]Returns the offset of the allocation on the vk::DeviceMemory. When binding the memory to a buffer or image, this offset needs to be supplied as well.
pub unsafe fn mapped_ptr(&self) -> Option<NonNull<c_void>>[src]
pub unsafe fn mapped_ptr(&self) -> Option<NonNull<c_void>>[src]Returns a valid mapped pointer if the memory is host visible, otherwise it will return None. The pointer already points to the exact memory region of the suballocation, so no offset needs to be applied.
Safety
Be careful not to mutably alias with this pointer; safety cannot be guaranteed, particularly over multiple threads.
pub fn mapped_slice(&self) -> Option<&[u8]>[src]
pub fn mapped_slice(&self) -> Option<&[u8]>[src]Returns a valid mapped slice if the memory is host visible, otherwise it will return None. The slice already references the exact memory region of the suballocation, so no offset needs to be applied.
pub fn mapped_slice_mut(&mut self) -> Option<&mut [u8]>[src]
pub fn mapped_slice_mut(&mut self) -> Option<&mut [u8]>[src]Returns a valid mapped mutable slice if the memory is host visible, otherwise it will return None. The slice already references the exact memory region of the suballocation, so no offset needs to be applied.
pub fn is_null(&self) -> bool[src]
Trait Implementations
impl Clone for SubAllocation[src]
impl Clone for SubAllocation[src]fn clone(&self) -> SubAllocation[src]
fn clone(&self) -> SubAllocation[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]Performs copy-assignment from source. Read more
impl Debug for SubAllocation[src]
impl Debug for SubAllocation[src]impl Default for SubAllocation[src]
impl Default for SubAllocation[src]impl Send for SubAllocation[src]
impl Sync for SubAllocation[src]
Auto Trait Implementations
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]pub fn borrow_mut(&mut self) -> &mut T[src]
pub fn borrow_mut(&mut self) -> &mut T[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone, [src]
impl<T> ToOwned for T where
T: Clone, [src]type Owned = T
type Owned = TThe resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn to_owned(&self) -> T[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)[src]
pub fn clone_into(&self, target: &mut T)[src]🔬 This is a nightly-only experimental API. (toowned_clone_into)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more