pub struct AllocationCreateDesc<'a> {
    pub name: &'a str,
    pub requirements: MemoryRequirements,
    pub location: MemoryLocation,
    pub linear: bool,
}

Fields

name: &'a str

Name of the allocation, for tracking and debugging purposes

requirements: MemoryRequirements

Vulkan memory requirements for an allocation

location: MemoryLocation

Location where the memory allocation should be stored

linear: bool

If the resource is linear (buffer / linear texture) or a regular (tiled) texture.

Trait Implementations

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Formats the value using the given formatter. Read more

Auto Trait Implementations

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The resulting type after obtaining ownership.

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

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The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.