Enum gpu_allocator::MemoryLocation[][src]

pub enum MemoryLocation {
    Unknown,
    GpuOnly,
    CpuToGpu,
    GpuToCpu,
}

Variants

Unknown

The allocated resource is stored at an unknown memory location; let the driver decide what’s the best location

GpuOnly

Store the allocation in GPU only accessible memory - typically this is the faster GPU resource and this should be where most of the allocations live.

CpuToGpu

Memory useful for uploading data to the GPU and potentially for constant buffers

GpuToCpu

Memory useful for CPU readback of data

Trait Implementations

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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

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Performs the conversion.

The resulting type after obtaining ownership.

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.