[][src]Struct gpu_alloc_types::MemoryType

pub struct MemoryType {
    pub heap: u32,
    pub props: MemoryPropertyFlags,
}

Defines memory type.

Fields

heap: u32

Heap index of the memory type.

props: MemoryPropertyFlags

Propety flags of the memory type.

Trait Implementations

impl Clone for MemoryType[src]

impl Copy for MemoryType[src]

impl Debug for MemoryType[src]

Auto Trait Implementations

impl Send for MemoryType

impl Sync for MemoryType

impl Unpin for MemoryType

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.