#[non_exhaustive]pub struct VideoCharacter {
pub id: Option<String>,
pub created_at: u64,
pub name: Option<String>,
pub extra: Extra,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.id: Option<String>§created_at: u64§name: Option<String>§extra: ExtraImplementations§
Trait Implementations§
Source§impl Clone for VideoCharacter
impl Clone for VideoCharacter
Source§fn clone(&self) -> VideoCharacter
fn clone(&self) -> VideoCharacter
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for VideoCharacter
impl Debug for VideoCharacter
Source§impl<'de> Deserialize<'de> for VideoCharacter
impl<'de> Deserialize<'de> for VideoCharacter
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for VideoCharacter
impl PartialEq for VideoCharacter
Source§impl Serialize for VideoCharacter
impl Serialize for VideoCharacter
impl StructuralPartialEq for VideoCharacter
Auto Trait Implementations§
impl Freeze for VideoCharacter
impl RefUnwindSafe for VideoCharacter
impl Send for VideoCharacter
impl Sync for VideoCharacter
impl Unpin for VideoCharacter
impl UnsafeUnpin for VideoCharacter
impl UnwindSafe for VideoCharacter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more