Struct StoreData

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pub struct StoreData {
    pub host_state: Option<HostState>,
    pub memory: Option<Memory>,
    pub table: Option<Table>,
}

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§host_state: Option<HostState>

This will only be set when we call into the runtime.

§memory: Option<Memory>

This will be always set once the store is initialized.

§table: Option<Table>

This will be set only if the runtime actually contains a table.

Implementations§

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impl StoreData

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pub fn host_state_mut(&mut self) -> Option<&mut HostState>

Returns a mutable reference to the host state.

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pub fn memory(&self) -> Memory

Returns the host memory.

Trait Implementations§

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impl Default for StoreData

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fn default() -> StoreData

Returns the “default value” for a type. Read more

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