pub struct StoreData {
pub host_state: Option<HostState>,
pub memory: Option<Memory>,
pub table: Option<Table>,
}
Fields§
§host_state: Option<HostState>
This will only be set when we call into the runtime.
memory: Option<Memory>
This will be always set once the store is initialized.
table: Option<Table>
This will be set only if the runtime actually contains a table.
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for StoreData
impl RefUnwindSafe for StoreData
impl Send for StoreData
impl Sync for StoreData
impl Unpin for StoreData
impl UnwindSafe for StoreData
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