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SpriteAnimator

Struct SpriteAnimator 

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pub struct SpriteAnimator {
    pub clip: AnimationClip,
    pub current_frame: usize,
    pub elapsed: f32,
    pub playing: bool,
    pub finished: bool,
}
Expand description

ECS component that drives sprite sheet animation.

Attach this to an entity alongside a Sprite to animate the sprite’s source_rect through a sequence of frames.

§Example

use goud_engine::ecs::components::sprite_animator::{SpriteAnimator, AnimationClip};
use goud_engine::core::math::Rect;

let clip = AnimationClip::new(
    vec![Rect::new(0.0, 0.0, 32.0, 32.0), Rect::new(32.0, 0.0, 32.0, 32.0)],
    0.1,
);

let animator = SpriteAnimator::new(clip);
assert!(animator.playing);
assert!(!animator.finished);

Fields§

§clip: AnimationClip

The animation clip driving this animator.

§current_frame: usize

Index of the current frame in clip.frames.

§elapsed: f32

Accumulated time since the last frame advance.

§playing: bool

Whether the animation is currently playing.

§finished: bool

Whether a OneShot animation has completed.

Implementations§

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impl SpriteAnimator

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pub fn new(clip: AnimationClip) -> SpriteAnimator

Creates a new animator from the given clip, starting playback immediately.

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pub fn play(&mut self)

Starts (or restarts) playback from frame 0.

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pub fn pause(&mut self)

Pauses playback without resetting frame position.

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pub fn resume(&mut self)

Resumes playback from the current frame position.

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pub fn reset(&mut self)

Resets the animator to its initial state (frame 0, not playing).

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pub fn is_finished(&self) -> bool

Returns true if a OneShot animation has completed.

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pub fn current_rect(&self) -> Option<Rect>

Returns the source Rect for the current frame, or None if the clip has no frames.

Trait Implementations§

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impl Clone for SpriteAnimator

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fn clone(&self) -> SpriteAnimator

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SpriteAnimator

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for SpriteAnimator

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fn deserialize<__D>( __deserializer: __D, ) -> Result<SpriteAnimator, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for SpriteAnimator

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fn eq(&self, other: &SpriteAnimator) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for SpriteAnimator

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Component for SpriteAnimator

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impl StructuralPartialEq for SpriteAnimator

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<F, T> IntoSample<T> for F
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fn into_sample(self) -> T

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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where T: FromSample<S> + ToSample<S>,

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