pub struct AnimationTransition {
pub from: String,
pub to: String,
pub conditions: Vec<TransitionCondition>,
pub blend_duration: f32,
}Expand description
Defines a transition between two animation states.
Fields§
§from: StringSource state name.
to: StringTarget state name.
conditions: Vec<TransitionCondition>All conditions that must be met for this transition to fire.
blend_duration: f32Duration in seconds to blend between states.
Trait Implementations§
Source§impl Clone for AnimationTransition
impl Clone for AnimationTransition
Source§fn clone(&self) -> AnimationTransition
fn clone(&self) -> AnimationTransition
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for AnimationTransition
impl RefUnwindSafe for AnimationTransition
impl Send for AnimationTransition
impl Sync for AnimationTransition
impl Unpin for AnimationTransition
impl UnsafeUnpin for AnimationTransition
impl UnwindSafe for AnimationTransition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more