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AssetChangeEvent

Enum AssetChangeEvent 

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pub enum AssetChangeEvent {
    Modified {
        path: PathBuf,
    },
    Created {
        path: PathBuf,
    },
    Deleted {
        path: PathBuf,
    },
    Renamed {
        from: PathBuf,
        to: PathBuf,
    },
}
Expand description

Event representing a change to an asset file.

Emitted by the hot reload system when a file is modified, created, or deleted.

Variants§

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Modified

Asset file was modified.

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§path: PathBuf

The path to the modified asset.

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Created

Asset file was created.

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§path: PathBuf

The path to the newly created asset.

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Deleted

Asset file was deleted.

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§path: PathBuf

The path to the deleted asset.

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Renamed

Asset file was renamed.

Fields

§from: PathBuf

The old path of the asset.

§to: PathBuf

The new path of the asset.

Implementations§

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impl AssetChangeEvent

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pub fn path(&self) -> &Path

Returns the primary path affected by this event.

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pub fn kind_str(&self) -> &'static str

Returns the event kind as a string.

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pub fn is_modified(&self) -> bool

Returns true if this is a modification event.

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pub fn is_created(&self) -> bool

Returns true if this is a creation event.

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pub fn is_deleted(&self) -> bool

Returns true if this is a deletion event.

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pub fn is_renamed(&self) -> bool

Returns true if this is a rename event.

Trait Implementations§

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impl Clone for AssetChangeEvent

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fn clone(&self) -> AssetChangeEvent

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AssetChangeEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for AssetChangeEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for AssetChangeEvent

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fn eq(&self, other: &AssetChangeEvent) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for AssetChangeEvent

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impl StructuralPartialEq for AssetChangeEvent

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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where U: From<T>,

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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unsafe fn deref<'a>(ptr: usize) -> &'a T

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unsafe fn drop(ptr: usize)

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

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fn clone_into(&self, target: &mut T)

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fn to_sample_(self) -> U

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Performs the conversion.
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