DownloadEngine

Struct DownloadEngine 

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pub struct DownloadEngine { /* private fields */ }
Expand description

The main download engine

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impl DownloadEngine

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pub async fn new(config: EngineConfig) -> Result<Arc<Self>>

Create a new download engine with the given configuration

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pub async fn add_http( self: &Arc<Self>, url: &str, options: DownloadOptions, ) -> Result<DownloadId>

Add an HTTP/HTTPS download

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pub async fn add_torrent( self: &Arc<Self>, torrent_data: &[u8], options: DownloadOptions, ) -> Result<DownloadId>

Add a BitTorrent download from torrent file data

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pub async fn add_magnet( self: &Arc<Self>, magnet_uri: &str, options: DownloadOptions, ) -> Result<DownloadId>

Add a BitTorrent download from a magnet URI

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pub async fn pause(&self, id: DownloadId) -> Result<()>

Pause a download

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pub async fn resume(self: &Arc<Self>, id: DownloadId) -> Result<()>

Resume a paused download

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pub async fn cancel(&self, id: DownloadId, delete_files: bool) -> Result<()>

Cancel a download and optionally delete files

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pub fn status(&self, id: DownloadId) -> Option<DownloadStatus>

Get the status of a download

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pub fn list(&self) -> Vec<DownloadStatus>

List all downloads

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pub fn active(&self) -> Vec<DownloadStatus>

Get active downloads

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pub fn waiting(&self) -> Vec<DownloadStatus>

Get waiting/queued downloads

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pub fn stopped(&self) -> Vec<DownloadStatus>

Get stopped downloads (paused, completed, error)

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pub fn global_stats(&self) -> GlobalStats

Get global statistics

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pub fn subscribe(&self) -> Receiver<DownloadEvent>

Subscribe to download events

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pub fn set_config(&self, config: EngineConfig) -> Result<()>

Update engine configuration

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pub fn get_config(&self) -> EngineConfig

Get current configuration

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pub fn set_priority( &self, id: DownloadId, priority: DownloadPriority, ) -> Result<()>

Set the priority of a download

This affects the order in which downloads acquire slots when queued. If the download is already active, the priority is updated but won’t affect scheduling until the download is paused and resumed.

The priority change is persisted to storage immediately (non-blocking).

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pub fn get_priority(&self, id: DownloadId) -> Option<DownloadPriority>

Get the current priority of a download

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pub fn get_bandwidth_limits(&self) -> BandwidthLimits

Get current bandwidth limits (accounting for schedule rules)

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pub fn set_schedule_rules(&self, rules: Vec<ScheduleRule>)

Update the bandwidth schedule rules

The new rules take effect immediately after evaluation.

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pub fn get_schedule_rules(&self) -> Vec<ScheduleRule>

Get the current schedule rules

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pub async fn shutdown(&self) -> Result<()>

Graceful shutdown

Trait Implementations§

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impl Drop for DownloadEngine

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fn drop(&mut self)

Executes the destructor for this type. Read more

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