PriorityQueue

Struct PriorityQueue 

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pub struct PriorityQueue { /* private fields */ }
Expand description

Priority-based download queue

Manages concurrent download slots with priority ordering. Higher priority downloads are started before lower priority ones, with FIFO ordering within the same priority level.

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impl PriorityQueue

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pub fn new(max_concurrent: usize) -> Arc<Self>

Create a new priority queue with the given concurrency limit

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pub async fn acquire( self: &Arc<Self>, id: DownloadId, priority: DownloadPriority, ) -> PriorityPermit

Acquire a permit for the download to proceed (blocking).

This method adds the download to the waiting queue and blocks until:

  1. A slot becomes available, AND
  2. This download is the highest priority in the waiting queue

The download remains in the queue until a permit is granted, ensuring fair ordering based on priority and arrival time (FIFO within same priority).

§Difference from try_acquire
  • acquire: Adds to queue, waits for turn, guarantees eventual permit
  • try_acquire: Does NOT add to queue, immediate success or failure

Use acquire for downloads that should wait their turn. Use try_acquire for opportunistic slot acquisition (e.g., resuming paused downloads).

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pub fn try_acquire( self: &Arc<Self>, id: DownloadId, priority: DownloadPriority, ) -> Option<PriorityPermit>

Try to acquire a permit immediately without waiting (non-blocking).

This method does NOT add the download to the waiting queue. It either succeeds immediately or returns None.

Returns None if:

  • No slot is currently available, OR
  • Higher priority downloads are already waiting in the queue
§Difference from acquire
  • try_acquire: Does NOT add to queue, immediate success or failure
  • acquire: Adds to queue, waits for turn, guarantees eventual permit
§Use Cases
  • Opportunistic slot acquisition (e.g., checking if a paused download can resume)
  • Avoiding queue position for downloads that shouldn’t block others
  • Non-async contexts where blocking is not possible
§Warning

If you call try_acquire and it fails, the download is NOT queued. You must call acquire if you want the download to wait for a slot.

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pub fn set_priority( &self, id: DownloadId, new_priority: DownloadPriority, ) -> bool

Update the priority of a waiting download

If the download is already active, this has no effect on scheduling. Returns true if the priority was updated.

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pub fn remove(&self, id: DownloadId)

Remove a download from the waiting queue

Call this if a download is cancelled before acquiring a permit.

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pub fn get_priority(&self, id: DownloadId) -> Option<DownloadPriority>

Get the priority of a download (waiting or active)

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pub fn active_count(&self) -> usize

Get the number of active downloads

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pub fn waiting_count(&self) -> usize

Get the number of waiting downloads

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pub fn queue_position(&self, id: DownloadId) -> Option<usize>

Get the position in queue for a waiting download (1-indexed, None if not waiting)

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pub fn stats(&self) -> PriorityQueueStats

Get statistics about the queue

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