SegmentedDownload

Struct SegmentedDownload 

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pub struct SegmentedDownload { /* private fields */ }
Expand description

Segmented download manager

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impl SegmentedDownload

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pub fn new( url: String, total_size: u64, save_path: PathBuf, supports_range: bool, etag: Option<String>, last_modified: Option<String>, ) -> Self

Create a new segmented download

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pub fn init_segments(&mut self, max_connections: usize, min_segment_size: u64)

Initialize segments for a new download

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pub fn restore_segments(&mut self, saved_segments: Vec<Segment>)

Restore segments from saved state

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pub fn segments(&self) -> &[Segment]

Get current segments

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pub fn segments_with_progress(&self) -> Vec<Segment>

Get segments with current progress updated

This creates a snapshot of the current segment state for persistence.

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pub async fn start<F>( &self, client: &Client, user_agent: &str, headers: &[(String, String)], max_connections: usize, cancel_token: CancellationToken, progress_callback: F, ) -> Result<()>
where F: Fn(DownloadProgress) + Send + Sync + 'static,

Start the segmented download

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pub fn should_persist(&self) -> bool

Check if persistence is due based on the time interval.

Returns true if enough time has passed since the last persistence, and resets the timer if so.

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pub fn mark_persisted(&self)

Force mark persistence as done (call after successful save).

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pub fn pause(&self)

Pause the download

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pub fn is_complete(&self) -> bool

Check if download is complete

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pub fn progress(&self) -> DownloadProgress

Get current progress

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