pub trait Node {
// Required methods
fn pos(&self, arena: &Objects) -> Pos;
fn end(&self, arena: &Objects) -> Pos;
fn id(&self) -> NodeId;
}Required Methods§
fn pos(&self, arena: &Objects) -> Pos
fn end(&self, arena: &Objects) -> Pos
fn id(&self) -> NodeId
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".