GenericObject

Struct GenericObject 

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pub struct GenericObject {
Show 28 fields pub app_link_data: Option<AppLinkData>, pub barcode: Option<Barcode>, pub card_title: Option<LocalizedString>, pub class_id: Option<String>, pub generic_type: Option<String>, pub grouping_info: Option<GroupingInfo>, pub has_users: Option<bool>, pub header: Option<LocalizedString>, pub hero_image: Option<Image>, pub hex_background_color: Option<String>, pub id: Option<String>, pub image_modules_data: Option<Vec<ImageModuleData>>, pub linked_object_ids: Option<Vec<String>>, pub links_module_data: Option<LinksModuleData>, pub logo: Option<Image>, pub merchant_locations: Option<Vec<MerchantLocation>>, pub messages: Option<Vec<Message>>, pub notifications: Option<Notifications>, pub pass_constraints: Option<PassConstraints>, pub rotating_barcode: Option<RotatingBarcode>, pub save_restrictions: Option<SaveRestrictions>, pub smart_tap_redemption_value: Option<String>, pub state: Option<String>, pub subheader: Option<LocalizedString>, pub text_modules_data: Option<Vec<TextModuleData>>, pub valid_time_interval: Option<TimeInterval>, pub value_added_module_data: Option<Vec<ValueAddedModuleData>>, pub wide_logo: Option<Image>,
}
Expand description

Generic Object

§Activities

This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).

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§app_link_data: Option<AppLinkData>

Optional app or website link that will be displayed as a button on the front of the pass. If AppLinkData is provided for the corresponding class only object AppLinkData will be displayed.

§barcode: Option<Barcode>

The barcode type and value. If pass does not have a barcode, we can allow the issuer to set Barcode.alternate_text and display just that.

§card_title: Option<LocalizedString>

Required. The header of the pass. This is usually the Business name such as “XXX Gym”, “AAA Insurance”. This field is required and appears in the header row at the very top of the pass.

§class_id: Option<String>

Required. The class associated with this object. The class must be of the same type as this object, must already exist, and must be approved. Class IDs should follow the format issuerID.identifier where issuerID is issued by Google and identifier is chosen by you.

§generic_type: Option<String>

Specify which GenericType the card belongs to.

§grouping_info: Option<GroupingInfo>

Information that controls how passes are grouped together.

§has_users: Option<bool>

Indicates if the object has users. This field is set by the platform.

§header: Option<LocalizedString>

Required. The title of the pass, such as “50% off coupon” or “Library card” or “Voucher”. This field is required and appears in the title row of the pass detail view.

§hero_image: Option<Image>

Banner image displayed on the front of the card if present. The image will be displayed at 100% width.

§hex_background_color: Option<String>

The background color for the card. If not set, the dominant color of the hero image is used, and if no hero image is set, the dominant color of the logo is used and if logo is not set, a color would be chosen by Google.

§id: Option<String>

Required. The unique identifier for an object. This ID must be unique across all objects from an issuer. This value needs to follow the format issuerID.identifier where issuerID is issued by Google and identifier is chosen by you. The unique identifier can only include alphanumeric characters, ., _, or -.

§image_modules_data: Option<Vec<ImageModuleData>>

Image module data. Only one of the image from class and one from object level will be rendered when both set.

§linked_object_ids: Option<Vec<String>>

linked_object_ids are a list of other objects such as event ticket, loyalty, offer, generic, giftcard, transit and boarding pass that should be automatically attached to this generic object. If a user had saved this generic card, then these linked_object_ids would be automatically pushed to the user’s wallet (unless they turned off the setting to receive such linked passes). Make sure that objects present in linked_object_ids are already inserted - if not, calls would fail. Once linked, the linked objects cannot be unlinked. You cannot link objects belonging to another issuer. There is a limit to the number of objects that can be linked to a single object. After the limit is reached, new linked objects in the call will be ignored silently. Object IDs should follow the format issuer ID. identifier where the former is issued by Google and the latter is chosen by you.

§links_module_data: Option<LinksModuleData>

Links module data. If linksModuleData is also defined on the class, both will be displayed. The maximum number of these fields displayed is 10 from class and 10 from object.

The logo image of the pass. This image is displayed in the card detail view in upper left, and also on the list/thumbnail view. If the logo is not present, the first letter of cardTitle would be shown as logo.

§merchant_locations: Option<Vec<MerchantLocation>>

Merchant locations. There is a maximum of ten on the object. Any additional MerchantLocations added beyond the 10 will be rejected. These locations will trigger a notification when a user enters within a Google-set radius of the point. This field replaces the deprecated LatLongPoints.

§messages: Option<Vec<Message>>

An array of messages displayed in the app. All users of this object will receive its associated messages. The maximum number of these fields is 10.

§notifications: Option<Notifications>

The notification settings that are enabled for this object.

§pass_constraints: Option<PassConstraints>

Pass constraints for the object. Includes limiting NFC and screenshot behaviors.

§rotating_barcode: Option<RotatingBarcode>

The rotating barcode settings/details.

§save_restrictions: Option<SaveRestrictions>

Restrictions on the object that needs to be verified before the user tries to save the pass. Note that this restrictions will only be applied during save time. If the restrictions changed after a user saves the pass, the new restrictions will not be applied to an already saved pass.

§smart_tap_redemption_value: Option<String>

The value that will be transmitted to a Smart Tap certified terminal over NFC for this object. The class level fields enableSmartTap and redemptionIssuers must also be set up correctly in order for the pass to support Smart Tap. Only ASCII characters are supported.

§state: Option<String>

The state of the object. This field is used to determine how an object is displayed in the app. For example, an inactive object is moved to the “Expired passes” section. If this is not provided, the object would be considered ACTIVE.

§subheader: Option<LocalizedString>

The title label of the pass, such as location where this pass can be used. Appears right above the title in the title row in the pass detail view.

§text_modules_data: Option<Vec<TextModuleData>>

Text module data. If textModulesData is also defined on the class, both will be displayed. The maximum number of these fields displayed is 10 from class and 10 from object.

§valid_time_interval: Option<TimeInterval>

The time period this object will be considered valid or usable. When the time period is passed, the object will be considered expired, which will affect the rendering on user’s devices.

§value_added_module_data: Option<Vec<ValueAddedModuleData>>

Optional value added module data. Maximum of ten on the object.

The wide logo of the pass. When provided, this will be used in place of the logo in the top left of the card view.

Trait Implementations§

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impl Clone for GenericObject

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fn clone(&self) -> GenericObject

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GenericObject

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for GenericObject

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fn default() -> GenericObject

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for GenericObject

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for GenericObject

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl RequestValue for GenericObject

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impl ResponseResult for GenericObject

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

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impl<T> DeserializeOwned for T
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