GoogleMapsPlayablelocationsV3SampleCriterion

Struct GoogleMapsPlayablelocationsV3SampleCriterion 

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pub struct GoogleMapsPlayablelocationsV3SampleCriterion {
    pub fields_to_return: Option<FieldMask>,
    pub filter: Option<GoogleMapsPlayablelocationsV3SampleFilter>,
    pub game_object_type: Option<i32>,
}
Expand description

Encapsulates a filter criterion for searching for a set of playable locations.

This type is not used in any activity, and only used as part of another schema.

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§fields_to_return: Option<FieldMask>

Specifies which PlayableLocation fields are returned.

name (which is used for logging impressions), center_point and place_id (or plus_code) are always returned.

The following fields are omitted unless you specify them here:

  • snapped_point
  • types

Note: The more fields you include, the more expensive in terms of data and associated latency your query will be.

§filter: Option<GoogleMapsPlayablelocationsV3SampleFilter>

Specifies filtering options, and specifies what will be included in the result set.

§game_object_type: Option<i32>

Required. An arbitrary, developer-defined identifier of the type of game object that the playable location is used for. This field allows you to specify criteria per game object type when searching for playable locations.

You should assign a unique game_object_type ID across all request_criteria to represent a distinct type of game object. For example, 1=monster location, 2=powerup location.

The response contains a map<game_object_type, Response>.

Trait Implementations§

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impl Clone for GoogleMapsPlayablelocationsV3SampleCriterion

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fn clone(&self) -> GoogleMapsPlayablelocationsV3SampleCriterion

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GoogleMapsPlayablelocationsV3SampleCriterion

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for GoogleMapsPlayablelocationsV3SampleCriterion

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fn default() -> GoogleMapsPlayablelocationsV3SampleCriterion

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for GoogleMapsPlayablelocationsV3SampleCriterion

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for GoogleMapsPlayablelocationsV3SampleCriterion

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Part for GoogleMapsPlayablelocationsV3SampleCriterion

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

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where T: Clone,

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type Owned = T

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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

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where T: for<'de> Deserialize<'de>,