Struct google_gamesmanagement1_management::api::EventsResetMultipleForAllRequest [−][src]
pub struct EventsResetMultipleForAllRequest {
pub event_ids: Option<Vec<String>>,
pub kind: Option<String>,
}
Expand description
Multiple events reset all request.
Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- reset multiple for all players events (request)
Fields
event_ids: Option<Vec<String>>
The IDs of events to reset.
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#eventsResetMultipleForAllRequest
.
Trait Implementations
Returns the “default value” for a type. Read more
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl Send for EventsResetMultipleForAllRequest
impl Sync for EventsResetMultipleForAllRequest
impl Unpin for EventsResetMultipleForAllRequest
Blanket Implementations
Mutably borrows from an owned value. Read more
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more