pub struct GamesNumberFormatConfiguration {
pub currency_code: Option<String>,
pub number_format_type: Option<String>,
pub num_decimal_places: Option<i32>,
pub suffix: Option<GamesNumberAffixConfiguration>,
}
Expand description
This is a JSON template for a number format resource.
This type is not used in any activity, and only used as part of another schema.
Fields§
§currency_code: Option<String>
The curreny code string. Only used for CURRENCY format type.
number_format_type: Option<String>
The formatting for the number. Possible values are:
- “NUMERIC” - Numbers are formatted to have no digits or a fixed number of digits after the decimal point according to locale. An optional custom unit can be added.
- “TIME_DURATION” - Numbers are formatted to hours, minutes and seconds.
- “CURRENCY” - Numbers are formatted to currency according to locale.
num_decimal_places: Option<i32>
The number of decimal places for number. Only used for NUMERIC format type.
suffix: Option<GamesNumberAffixConfiguration>
An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
Trait Implementations§
source§impl Clone for GamesNumberFormatConfiguration
impl Clone for GamesNumberFormatConfiguration
source§fn clone(&self) -> GamesNumberFormatConfiguration
fn clone(&self) -> GamesNumberFormatConfiguration
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for GamesNumberFormatConfiguration
impl Default for GamesNumberFormatConfiguration
source§fn default() -> GamesNumberFormatConfiguration
fn default() -> GamesNumberFormatConfiguration
Returns the “default value” for a type. Read more
source§impl Deserialize for GamesNumberFormatConfiguration
impl Deserialize for GamesNumberFormatConfiguration
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer,
Deserialize this value from the given Serde deserializer. Read more
impl Part for GamesNumberFormatConfiguration
Auto Trait Implementations§
impl Freeze for GamesNumberFormatConfiguration
impl RefUnwindSafe for GamesNumberFormatConfiguration
impl Send for GamesNumberFormatConfiguration
impl Sync for GamesNumberFormatConfiguration
impl Unpin for GamesNumberFormatConfiguration
impl UnwindSafe for GamesNumberFormatConfiguration
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more