StatsResponse

Struct StatsResponse 

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pub struct StatsResponse {
    pub avg_session_length_minutes: Option<f32>,
    pub churn_probability: Option<f32>,
    pub days_since_last_played: Option<i32>,
    pub high_spender_probability: Option<f32>,
    pub kind: Option<String>,
    pub num_purchases: Option<i32>,
    pub num_sessions: Option<i32>,
    pub num_sessions_percentile: Option<f32>,
    pub spend_percentile: Option<f32>,
    pub spend_probability: Option<f32>,
    pub total_spend_next_28_days: Option<f32>,
}
Expand description

A third party stats resource.

§Activities

This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).

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§avg_session_length_minutes: Option<f32>

Average session length in minutes of the player. E.g., 1, 30, 60, … . Not populated if there is not enough information.

§churn_probability: Option<f32>

The probability of the player not returning to play the game in the next day. E.g., 0, 0.1, 0.5, …, 1.0. Not populated if there is not enough information.

§days_since_last_played: Option<i32>

Number of days since the player last played this game. E.g., 0, 1, 5, 10, … . Not populated if there is not enough information.

§high_spender_probability: Option<f32>

The probability of the player going to spend beyond a threshold amount of money. E.g., 0, 0.25, 0.50, 0.75. Not populated if there is not enough information.

§kind: Option<String>

Uniquely identifies the type of this resource. Value is always the fixed string games#statsResponse.

§num_purchases: Option<i32>

Number of in-app purchases made by the player in this game. E.g., 0, 1, 5, 10, … . Not populated if there is not enough information.

§num_sessions: Option<i32>

The approximate number of sessions of the player within the last 28 days, where a session begins when the player is connected to Play Games Services and ends when they are disconnected. E.g., 0, 1, 5, 10, … . Not populated if there is not enough information.

§num_sessions_percentile: Option<f32>

The approximation of the sessions percentile of the player within the last 30 days, where a session begins when the player is connected to Play Games Services and ends when they are disconnected. E.g., 0, 0.25, 0.5, 0.75. Not populated if there is not enough information.

§spend_percentile: Option<f32>

The approximate spend percentile of the player in this game. E.g., 0, 0.25, 0.5, 0.75. Not populated if there is not enough information.

§spend_probability: Option<f32>

The probability of the player going to spend the game in the next seven days. E.g., 0, 0.25, 0.50, 0.75. Not populated if there is not enough information.

§total_spend_next_28_days: Option<f32>

The predicted amount of money that the player going to spend in the next 28 days. E.g., 1, 30, 60, … . Not populated if there is not enough information.

Trait Implementations§

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impl Clone for StatsResponse

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fn clone(&self) -> StatsResponse

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StatsResponse

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for StatsResponse

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fn default() -> StatsResponse

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for StatsResponse

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for StatsResponse

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl ResponseResult for StatsResponse

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impl<T> Any for T
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Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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type Owned = T

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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where S: Into<Dispatch>,

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impl<T> DeserializeOwned for T
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