Struct google_games1::api::Snapshot
source · pub struct Snapshot {
pub cover_image: Option<SnapshotImage>,
pub description: Option<String>,
pub drive_id: Option<String>,
pub duration_millis: Option<i64>,
pub id: Option<String>,
pub kind: Option<String>,
pub last_modified_millis: Option<i64>,
pub progress_value: Option<i64>,
pub title: Option<String>,
pub type_: Option<String>,
pub unique_name: Option<String>,
}
Expand description
An snapshot object.
§Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- get snapshots (response)
- list snapshots (none)
Fields§
§cover_image: Option<SnapshotImage>
The cover image of this snapshot. May be absent if there is no image.
description: Option<String>
The description of this snapshot.
drive_id: Option<String>
The ID of the file underlying this snapshot in the Drive API. Only present if the snapshot is a view on a Drive file and the file is owned by the caller.
duration_millis: Option<i64>
The duration associated with this snapshot, in millis.
id: Option<String>
The ID of the snapshot.
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string games#snapshot
.
last_modified_millis: Option<i64>
The timestamp (in millis since Unix epoch) of the last modification to this snapshot.
progress_value: Option<i64>
The progress value (64-bit integer set by developer) associated with this snapshot.
title: Option<String>
The title of this snapshot.
type_: Option<String>
The type of this snapshot.
unique_name: Option<String>
The unique name provided when the snapshot was created.