pub struct ScopedPlayerIds {
pub developer_player_key: Option<String>,
pub game_player_id: Option<String>,
}Expand description
Scoped player identifiers.
§Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- get scoped player ids players (response)
Fields§
§developer_player_key: Option<String>Identifier of the player across all games of the given developer. Every player has the same developer_player_key in all games of one developer. Developer player key changes for the game if the game is transferred to another developer. Note that game_player_id will stay unchanged.
game_player_id: Option<String>Game-scoped player identifier. This is the same id that is returned in GetPlayer game_player_id field.
Trait Implementations§
Source§impl Clone for ScopedPlayerIds
impl Clone for ScopedPlayerIds
Source§fn clone(&self) -> ScopedPlayerIds
fn clone(&self) -> ScopedPlayerIds
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ScopedPlayerIds
impl Debug for ScopedPlayerIds
Source§impl Default for ScopedPlayerIds
impl Default for ScopedPlayerIds
Source§fn default() -> ScopedPlayerIds
fn default() -> ScopedPlayerIds
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for ScopedPlayerIds
impl<'de> Deserialize<'de> for ScopedPlayerIds
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for ScopedPlayerIds
impl Serialize for ScopedPlayerIds
impl ResponseResult for ScopedPlayerIds
Auto Trait Implementations§
impl Freeze for ScopedPlayerIds
impl RefUnwindSafe for ScopedPlayerIds
impl Send for ScopedPlayerIds
impl Sync for ScopedPlayerIds
impl Unpin for ScopedPlayerIds
impl UnwindSafe for ScopedPlayerIds
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more