PlayerScoreResponse

Struct PlayerScoreResponse 

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pub struct PlayerScoreResponse {
    pub beaten_score_time_spans: Option<Vec<String>>,
    pub formatted_score: Option<String>,
    pub kind: Option<String>,
    pub leaderboard_id: Option<String>,
    pub score_tag: Option<String>,
    pub unbeaten_scores: Option<Vec<PlayerScore>>,
}
Expand description

A list of leaderboard entry resources.

§Activities

This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).

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§beaten_score_time_spans: Option<Vec<String>>

The time spans where the submitted score is better than the existing score for that time span.

§formatted_score: Option<String>

The formatted value of the submitted score.

§kind: Option<String>

Uniquely identifies the type of this resource. Value is always the fixed string games#playerScoreResponse.

§leaderboard_id: Option<String>

The leaderboard ID that this score was submitted to.

§score_tag: Option<String>

Additional information about this score. Values will contain no more than 64 URI-safe characters as defined by section 2.3 of RFC 3986.

§unbeaten_scores: Option<Vec<PlayerScore>>

The scores in time spans that have not been beaten. As an example, the submitted score may be better than the player’s DAILY score, but not better than the player’s scores for the WEEKLY or ALL_TIME time spans.

Trait Implementations§

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impl Clone for PlayerScoreResponse

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fn clone(&self) -> PlayerScoreResponse

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PlayerScoreResponse

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PlayerScoreResponse

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fn default() -> PlayerScoreResponse

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for PlayerScoreResponse

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for PlayerScoreResponse

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl ResponseResult for PlayerScoreResponse

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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type Owned = T

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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where S: Into<Dispatch>,

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