pub struct PlayerEventListResponse {
pub items: Option<Vec<PlayerEvent>>,
pub kind: Option<String>,
pub next_page_token: Option<String>,
}Expand description
A ListByPlayer response.
§Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- list by player events (response)
Fields§
§items: Option<Vec<PlayerEvent>>The player events.
kind: Option<String>Uniquely identifies the type of this resource. Value is always the fixed string games#playerEventListResponse.
next_page_token: Option<String>The pagination token for the next page of results.
Trait Implementations§
Source§impl Clone for PlayerEventListResponse
impl Clone for PlayerEventListResponse
Source§fn clone(&self) -> PlayerEventListResponse
fn clone(&self) -> PlayerEventListResponse
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerEventListResponse
impl Debug for PlayerEventListResponse
Source§impl Default for PlayerEventListResponse
impl Default for PlayerEventListResponse
Source§fn default() -> PlayerEventListResponse
fn default() -> PlayerEventListResponse
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for PlayerEventListResponse
impl<'de> Deserialize<'de> for PlayerEventListResponse
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for PlayerEventListResponse
impl Serialize for PlayerEventListResponse
impl ResponseResult for PlayerEventListResponse
Auto Trait Implementations§
impl Freeze for PlayerEventListResponse
impl RefUnwindSafe for PlayerEventListResponse
impl Send for PlayerEventListResponse
impl Sync for PlayerEventListResponse
impl Unpin for PlayerEventListResponse
impl UnwindSafe for PlayerEventListResponse
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more