pub struct PlayerAchievementListResponse {
pub items: Option<Vec<PlayerAchievement>>,
pub kind: Option<String>,
pub next_page_token: Option<String>,
}Expand description
A list of achievement objects.
§Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- list achievements (response)
Fields§
§items: Option<Vec<PlayerAchievement>>The achievements.
kind: Option<String>Uniquely identifies the type of this resource. Value is always the fixed string games#playerAchievementListResponse.
next_page_token: Option<String>Token corresponding to the next page of results.
Trait Implementations§
Source§impl Clone for PlayerAchievementListResponse
impl Clone for PlayerAchievementListResponse
Source§fn clone(&self) -> PlayerAchievementListResponse
fn clone(&self) -> PlayerAchievementListResponse
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for PlayerAchievementListResponse
impl Default for PlayerAchievementListResponse
Source§fn default() -> PlayerAchievementListResponse
fn default() -> PlayerAchievementListResponse
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for PlayerAchievementListResponse
impl<'de> Deserialize<'de> for PlayerAchievementListResponse
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl ResponseResult for PlayerAchievementListResponse
Auto Trait Implementations§
impl Freeze for PlayerAchievementListResponse
impl RefUnwindSafe for PlayerAchievementListResponse
impl Send for PlayerAchievementListResponse
impl Sync for PlayerAchievementListResponse
impl Unpin for PlayerAchievementListResponse
impl UnwindSafe for PlayerAchievementListResponse
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more