Struct google_games1::MetagameConfig
source · pub struct MetagameConfig {
pub kind: Option<String>,
pub current_version: Option<i32>,
pub player_levels: Option<Vec<PlayerLevel>>,
}
Expand description
This is a JSON template for the metagame config resource
§Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- get metagame config metagame (response)
Fields§
§kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string games#metagameConfig.
current_version: Option<i32>
Current version of the metagame configuration data. When this data is updated, the version number will be increased by one.
player_levels: Option<Vec<PlayerLevel>>
The list of player levels.
Trait Implementations§
source§impl Clone for MetagameConfig
impl Clone for MetagameConfig
source§fn clone(&self) -> MetagameConfig
fn clone(&self) -> MetagameConfig
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for MetagameConfig
impl Debug for MetagameConfig
source§impl Default for MetagameConfig
impl Default for MetagameConfig
source§fn default() -> MetagameConfig
fn default() -> MetagameConfig
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for MetagameConfig
impl<'de> Deserialize<'de> for MetagameConfig
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Serialize for MetagameConfig
impl Serialize for MetagameConfig
impl ResponseResult for MetagameConfig
Auto Trait Implementations§
impl Freeze for MetagameConfig
impl RefUnwindSafe for MetagameConfig
impl Send for MetagameConfig
impl Sync for MetagameConfig
impl Unpin for MetagameConfig
impl UnwindSafe for MetagameConfig
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more