Struct google_games1::TurnBasedMatchSync
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pub struct TurnBasedMatchSync { pub next_page_token: Option<String>, pub items: Option<Vec<TurnBasedMatch>>, pub kind: Option<String>, pub more_available: Option<bool>, }
This is a JSON template for a list of turn-based matches returned from a sync.
Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- sync turn based matches (response)
Fields
next_page_token: Option<String>
The pagination token for the next page of results.
items: Option<Vec<TurnBasedMatch>>
The matches.
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string games#turnBasedMatchSync.
more_available: Option<bool>
True if there were more matches available to fetch at the time the response was generated (which were not returned due to page size limits.)
Trait Implementations
impl Debug for TurnBasedMatchSync
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impl Clone for TurnBasedMatchSync
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fn clone(&self) -> TurnBasedMatchSync
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Default for TurnBasedMatchSync
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fn default() -> TurnBasedMatchSync
Returns the "default value" for a type. Read more