Struct google_games1::RoomJoinRequest
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pub struct RoomJoinRequest { pub network_diagnostics: Option<NetworkDiagnostics>, pub client_address: Option<RoomClientAddress>, pub kind: Option<String>, pub capabilities: Option<Vec<String>>, }
This is a JSON template for a join room request.
Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- join rooms (request)
Fields
network_diagnostics: Option<NetworkDiagnostics>
Network diagnostics for the client joining the room.
client_address: Option<RoomClientAddress>
Client address for the player joining the room.
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string games#roomJoinRequest.
capabilities: Option<Vec<String>>
The capabilities that this client supports for realtime communication.
Trait Implementations
impl Debug for RoomJoinRequest
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impl Clone for RoomJoinRequest
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fn clone(&self) -> RoomJoinRequest
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Default for RoomJoinRequest
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fn default() -> RoomJoinRequest
Returns the "default value" for a type. Read more