Struct google_games1::PlayerName
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pub struct PlayerName { pub given_name: Option<String>, pub family_name: Option<String>, }
An object representation of the individual components of the player's name. For some players, these fields may not be present.
This type is not used in any activity, and only used as part of another schema.
Fields
given_name: Option<String>
The given name of this player. In some places, this is known as the first name.
family_name: Option<String>
The family name of this player. In some places, this is known as the last name.
Trait Implementations
impl Debug for PlayerName
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impl Clone for PlayerName
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fn clone(&self) -> PlayerName
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Default for PlayerName
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fn default() -> PlayerName
Returns the "default value" for a type. Read more