Struct google_games1::PlayerExperienceInfo
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pub struct PlayerExperienceInfo { pub current_experience_points: Option<String>, pub kind: Option<String>, pub last_level_up_timestamp_millis: Option<String>, pub next_level: Option<PlayerLevel>, pub current_level: Option<PlayerLevel>, }
This is a JSON template for 1P/3P metadata about the player's experience.
This type is not used in any activity, and only used as part of another schema.
Fields
current_experience_points: Option<String>
The current number of experience points for the player.
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string games#playerExperienceInfo.
last_level_up_timestamp_millis: Option<String>
The timestamp when the player was leveled up, in millis since Unix epoch UTC.
next_level: Option<PlayerLevel>
The next level of the player. If the current level is the maximum level, this should be same as the current level.
current_level: Option<PlayerLevel>
The current level of the player.
Trait Implementations
impl Debug for PlayerExperienceInfo
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impl Clone for PlayerExperienceInfo
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fn clone(&self) -> PlayerExperienceInfo
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Default for PlayerExperienceInfo
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fn default() -> PlayerExperienceInfo
Returns the "default value" for a type. Read more