Struct google_games1::Leaderboard
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pub struct Leaderboard { pub icon_url: Option<String>, pub kind: Option<String>, pub name: Option<String>, pub id: Option<String>, pub is_icon_url_default: Option<bool>, pub order: Option<String>, }
This is a JSON template for the Leaderboard resource.
Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- list leaderboards (none)
- get leaderboards (response)
Fields
icon_url: Option<String>
The icon for the leaderboard.
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string games#leaderboard.
name: Option<String>
The name of the leaderboard.
id: Option<String>
The leaderboard ID.
is_icon_url_default: Option<bool>
Indicates whether the icon image being returned is a default image, or is game-provided.
order: Option<String>
How scores are ordered.
Possible values are:
- "LARGER_IS_BETTER" - Larger values are better; scores are sorted in descending order.
- "SMALLER_IS_BETTER" - Smaller values are better; scores are sorted in ascending order.
Trait Implementations
impl Debug for Leaderboard
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impl Clone for Leaderboard
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fn clone(&self) -> Leaderboard
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Default for Leaderboard
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fn default() -> Leaderboard
Returns the "default value" for a type. Read more