Struct google_games1::EventRecordFailure
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pub struct EventRecordFailure { pub event_id: Option<String>, pub kind: Option<String>, pub failure_cause: Option<String>, }
This is a JSON template for an event update failure resource.
This type is not used in any activity, and only used as part of another schema.
Fields
event_id: Option<String>
The ID of the event that was not updated.
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string games#eventRecordFailure.
failure_cause: Option<String>
The cause for the update failure.
Possible values are:
- "NOT_FOUND" - An attempt was made to set an event that was not defined.
- "INVALID_UPDATE_VALUE" - An attempt was made to increment an event by a non-positive value.
Trait Implementations
impl Debug for EventRecordFailure
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impl Clone for EventRecordFailure
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fn clone(&self) -> EventRecordFailure
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Default for EventRecordFailure
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fn default() -> EventRecordFailure
Returns the "default value" for a type. Read more