pub struct NameParticle {
pub name: Option<String>,
pub value: f32,
pub elided: bool,
}Fields§
§name: Option<String>§value: f32§elided: boolTrait Implementations§
Source§impl Clone for NameParticle
impl Clone for NameParticle
Source§fn clone(&self) -> NameParticle
fn clone(&self) -> NameParticle
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for NameParticle
impl RefUnwindSafe for NameParticle
impl Send for NameParticle
impl Sync for NameParticle
impl Unpin for NameParticle
impl UnwindSafe for NameParticle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
Source§fn to_owned_obj(&self, data: FontData<'_>) -> U
fn to_owned_obj(&self, data: FontData<'_>) -> U
Convert this type into
T, using the provided data to resolve any offsets.