DenoiserConfig

Struct DenoiserConfig 

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#[non_exhaustive]
pub struct DenoiserConfig { pub denoise_audio: bool, pub snr_threshold: f32, /* private fields */ }
Expand description

Denoiser config. May not be supported for all models and may have no effect.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§denoise_audio: bool

Denoise audio before sending to the transcription model.

§snr_threshold: f32

Signal-to-Noise Ratio (SNR) threshold for the denoiser. Here SNR means the loudness of the speech signal. Audio with an SNR below this threshold, meaning the speech is too quiet, will be prevented from being sent to the transcription model.

If snr_threshold=0, no filtering will be applied.

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impl DenoiserConfig

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pub fn new() -> Self

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pub fn set_denoise_audio<T: Into<bool>>(self, v: T) -> Self

Sets the value of denoise_audio.

§Example
let x = DenoiserConfig::new().set_denoise_audio(true);
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pub fn set_snr_threshold<T: Into<f32>>(self, v: T) -> Self

Sets the value of snr_threshold.

§Example
let x = DenoiserConfig::new().set_snr_threshold(42.0);

Trait Implementations§

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impl Clone for DenoiserConfig

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fn clone(&self) -> DenoiserConfig

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DenoiserConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DenoiserConfig

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fn default() -> DenoiserConfig

Returns the “default value” for a type. Read more
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impl Message for DenoiserConfig

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fn typename() -> &'static str

The typename of this message.
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impl PartialEq for DenoiserConfig

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fn eq(&self, other: &DenoiserConfig) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for DenoiserConfig

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

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