[−][src]Struct google_androidenterprise1::GroupLicense
Group license objects allow you to keep track of licenses (called entitlements) for both free and paid apps. For a free app, a group license is created when an enterprise admin first approves the product in Google Play or when the first entitlement for the product is created for a user via the API. For a paid app, a group license object is only created when an enterprise admin purchases the product in Google Play for the first time.
Use the API to query group licenses. A Grouplicenses resource includes the total number of licenses purchased (paid apps only) and the total number of licenses currently in use. In other words, the total number of Entitlements that exist for the product.
Only one group license object is created per product and group license objects are never deleted. If a product is unapproved, its group license remains. This allows enterprise admins to keep track of any remaining entitlements for the product.
Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- get grouplicenses (response)
Fields
kind: Option<String>
Identifies what kind of resource this is. Value: the fixed string "androidenterprise#groupLicense".
num_purchased: Option<i32>
The number of purchased licenses (possibly in multiple purchases). If this field is omitted, then there is no limit on the number of licenses that can be provisioned (for example, if the acquisition kind is "free").
num_provisioned: Option<i32>
The total number of provisioned licenses for this product. Returned by read operations, but ignored in write operations.
acquisition_kind: Option<String>
How this group license was acquired. "bulkPurchase" means that this Grouplicenses resource was created because the enterprise purchased licenses for this product; otherwise, the value is "free" (for free products).
approval: Option<String>
Whether the product to which this group license relates is currently approved by the enterprise. Products are approved when a group license is first created, but this approval may be revoked by an enterprise admin via Google Play. Unapproved products will not be visible to end users in collections, and new entitlements to them should not normally be created.
permissions: Option<String>
The permission approval status of the product. This field is only set if the product is approved. Possible states are:
- "currentApproved", the current set of permissions is approved, but additional permissions will require the administrator to reapprove the product (If the product was approved without specifying the approved permissions setting, then this is the default behavior.),
- "needsReapproval", the product has unapproved permissions. No additional product licenses can be assigned until the product is reapproved,
- "allCurrentAndFutureApproved", the current permissions are approved and any future permission updates will be automatically approved without administrator review.
product_id: Option<String>
The ID of the product that the license is for. For example, "app:com.google.android.gm".
Trait Implementations
impl Resource for GroupLicense
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impl ResponseResult for GroupLicense
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impl Clone for GroupLicense
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fn clone(&self) -> GroupLicense
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fn clone_from(&mut self, source: &Self)
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impl Default for GroupLicense
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fn default() -> GroupLicense
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impl Debug for GroupLicense
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impl Serialize for GroupLicense
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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl<'de> Deserialize<'de> for GroupLicense
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
Auto Trait Implementations
impl Send for GroupLicense
impl Sync for GroupLicense
impl Unpin for GroupLicense
impl UnwindSafe for GroupLicense
impl RefUnwindSafe for GroupLicense
Blanket Implementations
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = !
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Typeable for T where
T: Any,
T: Any,
impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,