pub struct Selection {
pub loop_: bool,
pub current: Option<NodeId>,
}
Fields§
§loop_: bool
§current: Option<NodeId>
Saves the currently selected item in the menu. An “item” is a sibling node that is a Frame widget. If the menu parent is focused, this sibling should also be focused.
Trait Implementations§
impl Eq for Selection
impl StructuralPartialEq for Selection
Auto Trait Implementations§
impl Freeze for Selection
impl RefUnwindSafe for Selection
impl Send for Selection
impl Sync for Selection
impl Unpin for Selection
impl UnwindSafe for Selection
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