pub struct Bindings<A: Application = Default> {
pub buttons: Vec<Binding<A::ButtonControls>>,
pub any_button: Option<Control<A::ButtonControls>>,
pub system: Option<Control<A::SystemControls>>,
pub text: Option<Control<A::TextControls>>,
pub motion: Option<Control<A::MotionControls>>,
pub pointer: Option<Control<A::PointerControls>>,
}Expand description
Associates inputs with controls for a specific application
Fields§
§system: Option<Control<A::SystemControls>>§text: Option<Control<A::TextControls>>§motion: Option<Control<A::MotionControls>>§pointer: Option<Control<A::PointerControls>>Implementations§
Source§impl<A: Application> Bindings<A>
impl<A: Application> Bindings<A>
Sourcepub fn get_bindings(&self, controls: &Controls) -> Self
pub fn get_bindings(&self, controls: &Controls) -> Self
Get a subset of the bindings for the given controls
Returns an empty vector if the controls was unbound
Trait Implementations§
Source§impl<A: Clone + Application> Clone for Bindings<A>where
A::ButtonControls: Clone,
A::SystemControls: Clone,
A::TextControls: Clone,
A::MotionControls: Clone,
A::PointerControls: Clone,
impl<A: Clone + Application> Clone for Bindings<A>where
A::ButtonControls: Clone,
A::SystemControls: Clone,
A::TextControls: Clone,
A::MotionControls: Clone,
A::PointerControls: Clone,
Source§impl<A: Debug + Application> Debug for Bindings<A>where
A::ButtonControls: Debug,
A::SystemControls: Debug,
A::TextControls: Debug,
A::MotionControls: Debug,
A::PointerControls: Debug,
impl<A: Debug + Application> Debug for Bindings<A>where
A::ButtonControls: Debug,
A::SystemControls: Debug,
A::TextControls: Debug,
A::MotionControls: Debug,
A::PointerControls: Debug,
Source§impl<'de, A: Application> Deserialize<'de> for Bindings<A>
impl<'de, A: Application> Deserialize<'de> for Bindings<A>
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl<A> Freeze for Bindings<A>
impl<A> RefUnwindSafe for Bindings<A>where
<A as Application>::ButtonControls: RefUnwindSafe,
<A as Application>::SystemControls: RefUnwindSafe,
<A as Application>::TextControls: RefUnwindSafe,
<A as Application>::MotionControls: RefUnwindSafe,
<A as Application>::PointerControls: RefUnwindSafe,
impl<A> Send for Bindings<A>where
<A as Application>::ButtonControls: Send,
<A as Application>::SystemControls: Send,
<A as Application>::TextControls: Send,
<A as Application>::MotionControls: Send,
<A as Application>::PointerControls: Send,
impl<A> Sync for Bindings<A>where
<A as Application>::ButtonControls: Sync,
<A as Application>::SystemControls: Sync,
<A as Application>::TextControls: Sync,
<A as Application>::MotionControls: Sync,
<A as Application>::PointerControls: Sync,
impl<A> Unpin for Bindings<A>where
<A as Application>::ButtonControls: Unpin,
<A as Application>::SystemControls: Unpin,
<A as Application>::TextControls: Unpin,
<A as Application>::MotionControls: Unpin,
<A as Application>::PointerControls: Unpin,
impl<A> UnwindSafe for Bindings<A>where
<A as Application>::ButtonControls: UnwindSafe,
<A as Application>::SystemControls: UnwindSafe,
<A as Application>::TextControls: UnwindSafe,
<A as Application>::MotionControls: UnwindSafe,
<A as Application>::PointerControls: UnwindSafe,
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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impl<T> CheckedAs for T
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