pub struct Plane3<S> {
pub base: Point3<S>,
pub normal: Unit3<S>,
}
Expand description
A plane in 3D space defined by a base point and (unit) normal vector
Fields§
§base: Point3<S>
§normal: Unit3<S>
Implementations§
Trait Implementations§
impl<S> Copy for Plane3<S>where
S: Copy,
impl<S> StructuralPartialEq for Plane3<S>
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impl<S> Freeze for Plane3<S>where
S: Freeze,
impl<S> RefUnwindSafe for Plane3<S>where
S: RefUnwindSafe,
impl<S> Send for Plane3<S>where
S: Send,
impl<S> Sync for Plane3<S>where
S: Sync,
impl<S> Unpin for Plane3<S>where
S: Unpin,
impl<S> UnwindSafe for Plane3<S>where
S: UnwindSafe,
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