pub struct Node<T> { /* private fields */ }Expand description
A container that wraps data in a given Tree.
Implementations§
Source§impl<T> Node<T>
impl<T> Node<T>
Sourcepub fn new(data: T) -> Node<T>
pub fn new(data: T) -> Node<T>
Creates a new Node with the data provided.
use id_tree::Node;
let _one: Node<i32> = Node::new(1);Sourcepub fn data(&self) -> &T
pub fn data(&self) -> &T
Returns an immutable reference to the data contained within the Node.
use id_tree::Node;
let node_three: Node<i32> = Node::new(3);
let three = 3;
assert_eq!(node_three.data(), &three);Sourcepub fn data_mut(&mut self) -> &mut T
pub fn data_mut(&mut self) -> &mut T
Returns a mutable reference to the data contained within the Node.
use id_tree::Node;
let mut node_four: Node<i32> = Node::new(4);
let mut four = 4;
assert_eq!(node_four.data_mut(), &mut four);Sourcepub fn replace_data(&mut self, data: T) -> T
pub fn replace_data(&mut self, data: T) -> T
Replaces this Nodes data with the data provided.
Returns the old value of data.
use id_tree::Node;
let mut node_four: Node<i32> = Node::new(3);
// ops! lets correct this
let three = node_four.replace_data(4);
assert_eq!(node_four.data(), &4);
assert_eq!(three, 3);Sourcepub fn parent(&self) -> Option<&NodeId>
pub fn parent(&self) -> Option<&NodeId>
Returns a Some value containing the NodeId of this Node’s parent if it exists; returns
None if it does not.
Note: A Node cannot have a parent until after it has been inserted into a Tree.
use id_tree::Node;
let five: Node<i32> = Node::new(5);
assert!(five.parent().is_none());Sourcepub fn children(&self) -> &Vec<NodeId>
pub fn children(&self) -> &Vec<NodeId>
Returns an immutable reference to a Vec containing the NodeIds of this Node’s
children.
Note: A Node cannot have any children until after it has been inserted into a Tree.
use id_tree::Node;
let six: Node<i32> = Node::new(6);
assert_eq!(six.children().len(), 0);Trait Implementations§
Auto Trait Implementations§
impl<T> Freeze for Node<T>where
T: Freeze,
impl<T> RefUnwindSafe for Node<T>where
T: RefUnwindSafe,
impl<T> Send for Node<T>where
T: Send,
impl<T> Sync for Node<T>where
T: Sync,
impl<T> Unpin for Node<T>where
T: Unpin,
impl<T> UnwindSafe for Node<T>where
T: UnwindSafe,
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedAs for T
impl<T> CheckedAs for T
Source§fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
Casts the value.
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Src: CheckedCast<Dst>,
impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
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fn checked_cast_from(src: Src) -> Option<Dst>
Casts the value.
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impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
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impl<T> IntoEither for T
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Converts
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