pub struct SignalManager { /* private fields */ }Expand description
The signal manager. You don’t need to create one by yourself.
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Source§impl SignalManager
impl SignalManager
pub fn new(signal_type_num: usize) -> Self
Sourcepub fn has_signal(&self, signal_type: usize) -> bool
pub fn has_signal(&self, signal_type: usize) -> bool
Returns whether the signal type is registered.
Sourcepub fn register_signal(&mut self, signal_type: usize, signal: Signal) -> bool
pub fn register_signal(&mut self, signal_type: usize, signal: Signal) -> bool
Registers a new signal and wakes up the process if it is waiting for the signal.
Sourcepub fn register_wait_for(&mut self, signal_type: usize)
pub fn register_wait_for(&mut self, signal_type: usize)
Starts to wait for a signal.
Sourcepub fn get_signal(&mut self, signal_type: usize) -> Option<Signal>
pub fn get_signal(&mut self, signal_type: usize) -> Option<Signal>
Gets a signal of the specified type. Returns None if the signal type is not registered.
Sourcepub fn delete_signal(&mut self, signal_type: usize)
pub fn delete_signal(&mut self, signal_type: usize)
Deletes a signal of the specified type. Nothing happens if the signal type is not registered.
Auto Trait Implementations§
impl Freeze for SignalManager
impl RefUnwindSafe for SignalManager
impl Send for SignalManager
impl Sync for SignalManager
impl Unpin for SignalManager
impl !UnwindSafe for SignalManager
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