Enum good_os_framework::task::thread::ThreadState
source · pub enum ThreadState {
Running,
Ready,
Blocked,
Waiting,
Terminated,
}Variants§
Trait Implementations§
source§impl Clone for ThreadState
impl Clone for ThreadState
source§fn clone(&self) -> ThreadState
fn clone(&self) -> ThreadState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for ThreadState
impl Debug for ThreadState
source§impl PartialEq for ThreadState
impl PartialEq for ThreadState
source§fn eq(&self, other: &ThreadState) -> bool
fn eq(&self, other: &ThreadState) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl Copy for ThreadState
impl Eq for ThreadState
impl StructuralPartialEq for ThreadState
Auto Trait Implementations§
impl Freeze for ThreadState
impl RefUnwindSafe for ThreadState
impl Send for ThreadState
impl Sync for ThreadState
impl Unpin for ThreadState
impl UnwindSafe for ThreadState
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source§impl<T> BorrowMut<T> for Twhere
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source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
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source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
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impl<T> CloneToUninit for Twhere
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source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
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fn into_style_with<F, B, U>(
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style: Style<F, B, U>,
) -> StyledValue<Self, F, B, U>where
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&self,
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) -> StyledValue<&Self, F, B, U>
fn style_with<F, B, U>( &self, style: Style<F, B, U>, ) -> StyledValue<&Self, F, B, U>
Convert a value to a
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fn fg<C>(&self, color: C) -> StyledValue<&Self, C>
Changes the foreground color
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color: C,
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Changes the foreground to bright black
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Changes the foreground to bright red
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Changes the foreground to bright green
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fn bright_yellow(&self) -> StyledValue<&Self, BrightYellow>
Changes the foreground to bright yellow
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Changes the foreground to bright blue
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Changes the foreground to bright white
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Changes the background to bright red
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fn on_bright_green(&self) -> StyledValue<&Self, NoColor, BrightGreen>
Changes the background to bright green
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Changes the background to bright yellow
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Changes the background to bright blue
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Changes the foreground to magenta
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Changes the foreground to cyan
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Changes the foreground to bright yellow
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Changes the foreground to bright blue
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Changes the foreground to bright magenta
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Changes the foreground to bright cyan
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Changes the background to blue
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Changes the background to magenta
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Changes the background to cyan
source§fn into_on_white(self) -> StyledValue<Self, NoColor, White>where
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Changes the background to white
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Changes the background to bright green
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Changes the background to bright blue
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Changes the background to bright cyan
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Applies the blink effect
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