pub struct RetryPolicyState {
pub nodes: Vec<StateNode>,
}Expand description
Persistent state of a retry policy across retry attempts. Root is nodes[0]. Children referenced by state-node-index.
Fields§
§nodes: Vec<StateNode>Trait Implementations§
Source§impl Clone for RetryPolicyState
impl Clone for RetryPolicyState
Source§fn clone(&self) -> RetryPolicyState
fn clone(&self) -> RetryPolicyState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for RetryPolicyState
impl RefUnwindSafe for RetryPolicyState
impl Send for RetryPolicyState
impl Sync for RetryPolicyState
impl Unpin for RetryPolicyState
impl UnsafeUnpin for RetryPolicyState
impl UnwindSafe for RetryPolicyState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more